
ABOUT
PICTOPLASMA
Pictoplasma is the world’s leading platform for contemporary character design and art. The project pushes forward interdisciplinary discussion, development and promotion of a new breed of visual vocabulary—from illustration to animation, game to interactive design, urban to graphic arts.
The brainchild of Peter Thaler and Lars Denicke was founded in 1999 to investigate possibilities and limitations of current character representation. Pictoplasma holds an annual festival and conference in Berlin, a second conference in New York, offers programs for further education, undertakes research into anthropomorphic design, curates museum exhibitions, and consults brands and companies. The focus is on how reduced and minimalist design can evoke maximal empathy—and help create meaningful interaction beyond the constrictions of narration.
PICTOPLASMA
CONFERENCE & FESTIVAL
BERLIN
Since its inception in 2004, each spring Pictoplasma transforms BERLIN into the international meeting point for a diverse scene of artists and creatives, trailblazing the face of TOMORROW’S VISUAL CULTURE.
The central CONFERENCE brings together 800 key players on a global scale and features 21+ lectures by forward thinking creatives. The accompanying ANIMATION SCREENINGS showcase 100 cutting edge short films, with most of the filmmakers present in Q&A rounds. The CHARACTER LAB offers hands-on workshops, immersive media demos and industry networking.
PICTOPLASMA
CONFERENCE
ON TOUR
A second annual conference takes place later each year in NEW YORK, attracting 500+ professional attendees and acts as a unique place for the US scene to network – with further tour stops and outpost events around the world happening throughout the year to engage and highlight local talent and communities – from London and Kopenhagen to the Balkans and Barcelona.
PICTOPLASMA
ACADEMY
As the educational counterpart to the Conference, each fall the PICTOPLASMA ACADEMY invites a selected group of international graduate students and young professionals to kick-start their careers as character designers in close collaboration with industry leading artists, filmmakers and producers.
The 8-day intensive course is supervised and led by a team of internationally ACCLAIMED ARTISTS and professionals, who pass on their skills in insightful lectures and hands-on workshops right across the media spectrum.
PICTOPLASMA
EXHIBITIONS
Curated GROUP SHOWS and IMMERSIVE INSTALLATIONS at prestigious international art institutions such as Haus der Kulturen der Welt Berlin, La Gaîté lyrique Paris or MARCO, Museo de Arte Contemporáneo Monterrey, communicate the Avantgarde of visual culture to a broad audience, reaching more than 100.000 visitors to date.
Using accessible topics such as portraiture or advertising mascots as the starting point, Pictoplasma reaches out and playfully introduces connections between appealing pop-art, post-digital theory and archetypical image creation.
PICTOPLASMA
CHARACTER
DESIGN
COMMUNITY
With a fast growing ONLINE fanbase, the project is a vivid network of thousands of illustrators, artists, designers and fans from round the world.
Regular open CALLS FOR ENTRIES, ranging from thematic illustration projects to animation collaborations, make the project participatory, and enhance the international exchange of ideas and creativity.
With ten thousands of characters collected over the past years, Pictoplasma overlooks a unique, extensive ARCHIVE and has recently launched Picto|HOME as a new social network and online community for international creators to share their work.
PICTOPLASMA
PUBLISHING
Showcasing the latest developments and tendencies in contemporary character design and enjoying cult status amongst collectors and fans, Pictoplasma’s source books for designers, illustrators, connoisseurs and the creatively curious are distributed worldwide, with total sales adding up to more than 150.000 copies over the past decades.
PICTOPLASMA
SERVICES
Over the years, brands have turned to Pictoplasma for support on their character based projects, be it communication companies such as Nokia for the launch of their N8 mobile phone, or apparel firms such as Japanese Uniqlo for their introduction to the German market. Nike collaborated with Pictoplasma to develop a unique character to serve as recognizable trans-media identity from graphics to costumes, promoting the relaunch of their Air Max 360, and Adobe Project 1324 teamed up with Pictoplasma to launch artistic challenges for emerging talents.