Although trained as a product designer, Cairo based dina Amin loves to explore intersections between disciplines. In 2016, she started a side project ‘Tinker Friday’ on Instagram, where she combined her passion for product design and stop motion with consumerist critique, showing people what’s inside the countless things they throw away. We met up with her after her tinker workshop at Pictoplasma 2019, where attendees were invited to create characters out of broken smartphone parts, defunct earphones, and a mountain of obsolete electronic waste. She told us why she loves to take things apart, what our products reveal about us and the society we live in, and the complications of buying a Dremmel in Cairo.
Cabeza Patata, the illustration and animation studio formed by English craftswoman and illustrator, Katie Menzies, and Spanish 3D artist and animator, Abel Reverter, are building a world of strong but playful characters that pop up everywhere with their bold colors and badass attitudes.
We talked with them about their first steps as a collective, how 3D character design is still subject to weird gender issues, and why it makes more sense to acknowledge being part of a larger trend than pursuing the myth of the genius in the bubble.
After taking her first steps on the animated feature ‘Max&Co,’ Félicie Haymoz was hired as the lead character designer for Wes Anderson’s ‘Fantastic Mr. Fox,’ tasked with turning Hollywood A-Listers into lovable furry animals. Next she moved on to design the entire cast of charming human characters for Wes Anderson’s second animation film, ‘Isle of Dogs.’ During the 15th Pictoplasma Berlin Conference we chatted with her about the joy of pairing humans with their spirit animal, the pros and cons of Wes Anderson’s communication style, and why working for others can be a real relief.
Pictoplasma Academy professor, illustrator, designer and picture book maker Rilla Alexander takes the Conference stage—to start things off with a quick drawing exercise (you’ll need pen and paper!!!) and lead us through the ups and downs of finishing a project, be it her self-authored picture books or the recent collaboration with author Jane Yolen, ‘A Bear Sat on My Porch Today.’
Pictoplasma Academy tutor Nathan Jurevicius takes the Conference stage—and us on an awe-inducing journey through his sources of inspiration and chains of thinking, showing an abundance of projects, from graphic novels, sculptures, pencil drawings, video games, specialty products—and soon a feature film.
Mark Moget and Taco Sipma form the artist duo Sauerkids, based in Rotterdam. With day jobs as graphic designers at Dutch design agency Enchilada, the Sauerkids label is the perfect outlet for their personal, non-client based work.
Although the Sauerkids artists have been accused of “being on medication”, their work is probably better described as a mash-up of innocent childhood imagery and the mental confusion of everyday life. We talked to them about their recent move into more abstract forms of action painting.
Eduardo Navas is the author of the book “Remix Theory: The Aesthetics of Sampling” (New York, Springer Wien, 2012), an analysis of remix in art, music and new media and currently researches and teaches Remix Studies and Principles of Cultural Analytics at Pennsylvania State University’s School of Visual Arts. We asked Eduardo Navas questions on how remix functions in art practice – character design specifically – and if there is a difference between visual remix and sampling – or if everyone is simply stealing from another in the golden days of digital copy / paste production.