Ragnhild Tronstad is a researcher at the Department of Media and Communication, University of Oslo. She has published on various subjects within games- and performance studies.
Even though this might be aesthetically painful territory for Pictoplasma, in her talk at the Conference 2009 Tronstad delves into the highly interesting “player-character” identification process of World of Warcraft by analyzing the relationship between character appearance and character capacity – and how these aspects of the game enable a player to experience flow with their character throughout the different modes.
PERFORMING A CHARACTER IDENTITY – IN AND OUT OF “WORLD OF WARCRAFT ”, 2009
Recorded at the Pictoplasma Conference 2009